Tournament Bracket System
CONTROLS
- [W] [A] [S] [D] to move
- [SPACEBAR] to brake
About this minigame
This minigame was created to test a tournament system based on a bracket structure. It serves as a prototype for different types of tournaments, offering flexibility depending on the project where the system is integrated. You can find more information about this system in the GitHub repository: https://github.com/IKarasuDev/Godot-4-Reusable-Single-Elimination-Bracket-System
It is a foundational system designed for tournament-based scenarios, ranging from 1v1 matches to team vs team competitions
The project includes 3 playable tracks and 8 selectable cars. Opponent vehicles are controlled by AI and may occasionally get stuck, preventing them from finishing the race.
If you lose a race, you will be returned to the vehicle selection menu. If you win, you advance to the next round using your selected car.
This project is not focused on graphics or gameplay mechanics, but on making the tournament system work.



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